- Code: COMP.6124
- Fee: $856*
- Level: 6
- Credits: 15
- EFTS: 0.125
- Subject: Computing
|Time in class||60 (approximate total hours)|
|Offered (indicative)||Semester 1, Semester 2|
|Pre-requisite||COMP.6122 3D Visualisation|
The aim of this course is to give the students an understanding how 3D computer games are designed, developed and produced. The module will provide the student with the opportunity to investigate and explore the processes involved in developing and implementing a simple 3D computer game.
- Analyse and design (model) a3D video game;
- Identify, design and implement the range of assets involved in video game development;
- Implement a video game prototype; and
- Understand, interpret and implement a computer game based on a client brief.
*Course cost/fee: Indicative standard fee for New Zealand residents only. Fees for non-New Zealand residents will vary, visit the Programmes and Tuition Fees for International Students information page.
*Course cost/fee last updated 13-Dec-2016
Page last updated: 01 Sep 2017